Microinteractions
Small, functional animations that support the user by giving visual feedback and displaying changes more clearly.
Microinteractions contain a large number of digital elements, but not every element is part of a microinteraction. Static elements that are always present on the screen are not microinteractions because they do not have a distinct trigger. Additionally, flows composed of multiple actions are not microinteractions.
There are two types of microinteractions: User Triggered and System Triggered.
Example:
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Scrollbar
Gives visual feedback to the user changing location within a page (User triggered) -
Pull-to-refresh animation
Gives visual feedback to a user action (User triggered) -
Swipe animation
Gives visual feedback that a user has swiped an element (User triggered) -
Digital alarm
Gives auditory (and visual) feedback to time condition being met (System triggered)